Interactive & Shoppable

Gamification and rewarded ads on CTV: formats, mechanics, and India outlook

Gamification in CTV advertising applies game mechanics — rewards, choices, challenges, polls — to ad experiences to increase engagement and voluntary attention. Unlike standard non-skippable pre-roll, gamified formats ask the viewer to do something: answer a question, make a choice, spin a wheel, or watch in exchange for a reward. The result is higher active engagement than passive viewing, measurable through interaction rate rather than just completion rate.

Rewarded video on CTV

Rewarded video is the most commercially developed gamification format on CTV. The viewer is offered a benefit — an extra episode, an ad-free period, or in-app currency — in exchange for watching a full-length ad. The exchange is explicit and consensual: the viewer opts in. This produces near-100% completion rates because the viewer has made an active choice to watch. Rewarded video performs best on AVOD platforms where the value exchange is clear: watch this ad, get this content. Publishers benefit from higher CPMs (typically 40–70% above standard pre-roll) because the opted-in attention is more valuable to advertisers.

Interactive polling and trivia overlays

Poll overlays present the viewer with a question during or after the ad — typically a brand preference question, a product knowledge question, or a purchase intent signal. The viewer responds using their remote. Response data is collected at the household level and fed back to the advertiser as an engagement signal. Trivia formats extend this: a multi-question sequence keeps the viewer interacting across the full ad duration. Both formats require a CTV app environment that supports overlay rendering and remote input — not all India CTV platforms support this.

Choose-your-own-ad formats

Some CTV ad formats present the viewer with a choice at the start of the break: select which ad you want to see from two or three options. This reduces unwanted exposure and generates preference signal data. The viewer who chooses a car ad over a travel ad is self-identifying as more relevant to automotive advertising. This format is used by select premium OTT platforms in the US and is being piloted in India in limited form.

Playable ads on CTV

Playable ads — common in mobile gaming advertising — are early-stage on CTV. The format asks the viewer to complete a simple interaction using the remote: steer a car, match colours, or press a button at the right moment. The remote control is a limited input device compared to a touchscreen, which constrains the complexity of playable formats. Current India CTV implementations are limited to simple button-press interactions.

India CTV gamification: current state

Gamification on India CTV is nascent. The platforms with the most developed interactive ad capabilities are YouTube CTV (polling via TrueView for Action) and select premium OTT apps running custom integrations. JioHotstar has run polling overlays during IPL for select brand partners. Most India CTV gamification is custom-built for large brand partnerships rather than available as a standard format buy. Standard CPMs for interactive formats where available: Rs 250–600 depending on format complexity and platform. As smart TV penetration increases and remote control standards stabilise, gamification formats will become more accessible.

Measurement

Gamified formats are measured on interaction rate (% of viewers who engage with the interactive element), completion rate, and brand lift. Interaction rates for opted-in rewarded video run 80–95% completion. For polling overlays, response rates of 8–15% of exposed viewers are typical. These engagement signals feed into brand lift studies more cleanly than passive completion rates — a viewer who answered a brand question is a stronger signal of awareness than a viewer who passively watched.